Lightroom Classic becomes severely unresponsive and exceeds 1000% CPU when Cloud Sync runs during bulk Develop Copy/Paste operations on Apple Silicon
- October 7, 2026
- 2 replies
- 35 views
I am experiencing a reproducible and severe performance/unresponsiveness issue in Lightroom Classic 15.6 on Apple Silicon.
Environment:
- Lightroom Classic 15.6
- Apple Silicon Mac
- M2 Max
- 64 GB unified memory
- Lightroom Classic running natively as ARM64
- Large Lightroom catalog
Problem:
Lightroom Classic becomes severely unresponsive when Cloud Sync is running at the same time as a large number of Develop Copy/Paste operations.
The issue is highly reproducible.
Reproduction steps:
1. Open Lightroom Classic.
2. Start syncing approximately 450 photos to Lightroom Cloud.
3. While the sync is running, perform a large number of Develop Copy/Paste operations on photos in the catalog.
4. Continue performing these operations while Cloud Sync is active.
5. Lightroom Classic CPU usage increases dramatically, reaching several hundred percent and, in the latest reproduction, exceeding 1000%.
6. At the same time, Lightroom Classic becomes extremely sluggish and stops responding normally to user input.
7. Operations that should be immediate can take many seconds, and in previous occurrences Lightroom Classic has become so unresponsive that I had to force quit the application.
Important observations:
This does not appear to be caused by lack of system resources.
During the reproduction:
- macOS still had substantial CPU capacity available.
- Memory pressure remained green.
- There was no significant swap usage.
- Current disk I/O was very low.
- Network activity was relatively low.
- The high CPU usage was concentrated in Lightroom Classic itself.
I captured an Activity Monitor Sample while the issue was actively occurring.
The Sample shows substantial activity inside Lightroom Classic's internal processing, including repeated AgKernel / Lua / AgSubstrate / WichitaFoundation call chains in the MainServer thread.
The Sample also shows active CameraRaw processing and a GPUImageView background queue involving CameraRaw and Apple Metal/AGX GPU processing.
Lightroom's sync infrastructure is also present in the captured state, including SyncServer and the com.adobe.ngl-RecurringSync thread. The RecurringSync thread itself was waiting on a condition variable at the exact moment of the sample, so I am not claiming that this particular thread alone is responsible for the CPU usage.
The important point is that the combination of Cloud Sync + bulk Develop Copy/Paste produces a state in which Lightroom Classic can exceed 1000% CPU usage and becomes severely unresponsive, despite the Mac itself still having available system resources.
Expected behavior:
Lightroom Classic should remain reasonably responsive while Cloud Sync and background processing are running. Background synchronization and Develop operations should not make the application effectively unusable.
Actual behavior:
When these operations overlap, Lightroom Classic can consume more than 1000% CPU and become severely unresponsive. The problem has occurred repeatedly over a long period of time and has persisted across multiple Lightroom Classic versions and Apple Silicon Macs.
I have submitted Adobe crash reports for similar Lightroom Classic hangs and forced quits over the years, but the underlying performance/unresponsiveness issue has persisted.
I can provide the Activity Monitor Sample and additional screenshots or diagnostic information if required.
