That is the most common cause of color and tonal differences between Library and Develop.
- If you still see a difference between Library and Develop after setting the display profile to sRGB, then start a new thread describing your problem.
I am seeing a very similar (but opposite) problem with Lightroom 10, Mac OS Catalina 10.15.5 and a display profile that uses XYZ LUT.
In the Develop module the images show correctly, while in the Library module the blacks are crushed.
This happens with both JPEG and RAW images and with both embedded and smart previews.
Disabling GPU acceleration makes no difference and the config.lua file doesn't seem to work anymore. The file is parsed correctly and the option appears in system info but Metal is still used instead of OpenGL.
I'm able to switch to open GL using config.lua but there is still a difference in the display of dark images in develop module depending on whether the GPU is enabled (with open GL) or not.
Note that with metal the difference in tones is very obvious. With open-gl the difference is much subtler but still exists.
Finally, in the absence of a fix, which version is displaying the correct colors in develop module? Should I rely on the GPU-off or GPU-on with open GL?
which occurs with certain ICC profiles generated by programs like DisplayCal.
In fact, if I switch back to the default ICC profile provided by apple, the GPU bug no longer occurs. It's only when I have the displaycal ICC profile enabled, GPU enabled and I am in develop module.