I don't really know how to describe this correctly but basically after opening an image to be converted to a material using AI I can see it loading but once it's done I'm just left with a black mesh and no textures whatsoever 😕😕
I updated my NVIDIA Studio driver to the latest version, rebooted and now all the materials that failed to compute before the update have been computed (but their icons weren't updated). No guarantee that this will persist though, I'll have to make some more test runs
I just realised that it doesn't only occur when the memory is full. And the white stripes are new, too, I haven't seen them before. The images are alright, they're all 1024x1024 and work with the B2M algorithm. Btw I have the same GPU running on Win 11. Maybe a driver issue?
I've written a Python script that creates one material per file in a folder, imports the image and adds some layers. The script keeps filling up my 32GB memory and once it's full, I get the same error. An error message pops up saying that the AI algorithm failed, and all I get is a completely black material.
Hi just to update, I've uninstalled and reinstalled several times. It seems to be a bug specifically linked to the AI part of this process since the B2M method works as normal.