Participant
August 30, 2022
Texture in viewport and after export is different.
- August 30, 2022
- 1 reply
- 1006 views
I was creating a wood planks texture using image to material (AI powered). After getting the result I was looking for, I exported textures in order to use them in other apps and noticed that exported color texture is completely different from the one that I have in Substance Sampler. All the other textures (AO, roughness, height, etc.) are correct. At first I had some turned off layers in Sampler but even after deleting them completely and re-exporting the texture it was still not the same as in Sampler. What can be the problem?
I've attached some screenshots to show what I mean by 'different' and also layers that I used in Sampler.
P.S. Layer Height_slope_blur is a simple custom filter made in Designer and only affects the height map.
