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Inspiring
May 2, 2014

P: Introducing scale the UI 200% for high-density displays for Windows

  • May 2, 2014
  • 339 replies
  • 4328 views

The Photoshop team welcomes your feedback on this experimental feature. Let us know what you think!

Photoshop user interface controls may appear small and hard-to-read on high-density displays. Also, on touch-enabled screens, you may have trouble clicking the smaller controls. 200% scaling solves this issue by doubling the size of the user interface.

Since the user interface elements increase in size by 200%, depending on the size and resolution of your display, you may need to adjust the layout of existing workspaces. For example, on a 1080 px screen at 200%, the Tools panel extends off the bottom of the screen. You can change to double-column orientation in order to fit the panel on the screen.

Note: This feature is only for Windows users. HiDPI on Mac has been available for high-density Retina displays since Photoshop CS6.

Caveats

You may encounter some cosmetic issues while using this feature. While many Photoshop dialogs have been reworked so that they fit on the screen at 1080 px, viewing some dialogs (such as Smart Sharpen) completely may require you to collapse sections.

Disable 200% UI scaling

If you need to return to the default 100% scaling, do the following:

1. Select Preferences > Experimental Features.
2. Deselect Scale UI 200% For High-Density Displays (Windows Only).
3. Restart Photoshop.

339 replies

Inspiring
December 14, 2014
1. The Surface Pro 1, 2, and 3s do not ship with 200% scaling. 175% scaling max, I don't know where you got the 200% is the most common number from. None of the other hidpi Windows laptops I've seen ship with 200% scaling.

2. Illustrator scales properly on my Surface Pro 2, if you're using the same widget toolkit for both programs, why can't you just port that over?

I know you guys have been blaming Microsoft's APIs for this situation, but as a developer who's been supporting hidpi on Windows, this stuff isn't hard. You can get Illustrator working properly, but why not Photoshop?
Inspiring
December 13, 2014
Yay to experimental fixes that are sorely sorely needed and uh oh to talks about it being available (only at this moment hopefully and not in perpetuity) for subscription members.

Though I understand that on some levels, this issue is partially dependant on Microsoft, I am still astounded that with retina display/high density displays being all the rage that this issue still hasn't been resolved for the Windows/PC userbase and yet has been resolved for the Mac userbase.

I very recently finally jumped ship to a new machine - Surface Pro 3 with a 2160 x 1440 default display - with one of the major reasons being for me to make better use of my CS6 Master Collection of products which I paid good money for and am not giving up anytime soon - and was astonished and very disappointed to discover that not only does Adobe's UI scale horribly (in other words, it doesn't and changing my resolution does diddly squat), but that the experimental features being pushed out to help resolve this issue are currently only available to current subscription customers.

I am really hoping that when this issue gets fixed-fixed, this 'fix' will get pushed out to CS 6 customers as well as part of Adobe's promise to continue to support (re: 'bug fixes' and 'compatibility support') CS6 and will NOT consider fixing something so important as UI appearance re: scaling as a 'new feature'.

When CS6 suites were released, the Creative Cloud was released a year later and I'm sorry, but I like my 'pay all at once and keep for however long' suites.

Adobe gave me the option to do it and I did it because that's what suits me best and I - and others like me - ought not be punished because we chose to pay for our products and our rights to use it all upfront.

If Adobe wants to make or considers the CS6 suites obsolete and something so vital as the UI scaling issue to be a 'new feature' and available only to their subscription customers, they ought to look at some basic math, first, and see how pricing and subscription numbers translate between the CS6 boxed suites and the cloud suites.

Some math: Master Collection at $2000 (nice round number with some discounts to account for age of product, but actually costs more) = 40 months' worth of the Creative Cloud subscription at $50 a month.

40 months = 3 years and 4 months.

CS6 was complete and the suites available as of May of 2012.

I did not purchase my suite right away as I waited a bit, but for someone who did, that means that upfront, 40 months' worth of Creative Cloud (the $50 a month version) was purchased.

That's the equivalent of Creative Cloud from May 2012 (not yet in existence) to May 2015 PLUS 4 more months which puts it out to September of 2015.

Last I checked, it's still 2014 and September of 2015 is still over a year and a half away.

Even if Adobe wants to tell me/us that CS6 is outdated and is an 'old' product, that doesn't and will not change the fact that we were given the option to and therefore chose to pay for our product - ALL of it - upfront by giving Adobe a huge chunk of change all in one go as opposed to on a monthly basis.

Speaking from strictly looking at numbers, I (and others like me who bought CS6) have monetarily supported Adobe more than any other single user using Creative Cloud (closest equivalent to the Master/full suites) has as the money I've dropped is more than what the earliest Creative Cloud member has paid for their subscription since subscriptions were first released.

If Adobe refuses to push such a fix - seriously, people, this is a FIX and NOT a FEATURE - to CS6, then Adobe is telling me/us that that money I dropped upfront - worth MULTIPLE YEARS of Creative Cloud which was offered right after and has yet to 'expire' as demonstrated by the simple math - isn't good enough and I don't think that that's a good message to send.

That said, I'm hoping for the best and patiently waiting for such a fix to make it to all of my products that need it in my CS6 Collection.
Legend
December 6, 2014
Hi Joe, have you install the Photoshop CC 2014 trial? What broken behavior are you seeing?
Participating Frequently
December 6, 2014
Joe, it's pointless - many people have said this but they don't care. Even though they had plenty of time when addressing Retina to know this was coming for PC... It's just a way of making people move to their subscription model because nobody wants to do it by choice...
Inspiring
December 6, 2014
The topic says that Photoshop does handle high dpi displays via 200% UI scaling, and that was added in Photoshop CC 2014.
Inspiring
December 6, 2014
Would have been nice to know Adobe can't handle hidpi BEFORE I bought my new laptop! Really unbelievable that a company the sells software that manages photos and videos can't handle screen resolutions. Stunned and disappointed. I'm still on V11, but why would I update to 2014 when it's so totally broken?
Inspiring
November 22, 2014
Hope you guys find a way to give us a 125-150% option, even at 4k I feel like 200% is just too large.
Inspiring
November 21, 2014
Please see the previous replies in this topic. We are still working with Microsoft to solve more general UI scaling issues in Windows.
Inspiring
November 21, 2014
I bought the high end surface pro 3 and loved the high res display so that I could have a decent workspace. The issue is that 100% is too small but 200% is too big. There should be variants of scale factor to allow for people with different screens, sizes, resolutions, etc. to get the most out of this feature.
Pedipt
Participating Frequently
November 20, 2014