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Inspiring
October 15, 2018

P: Transform/Resize is constrained by default - Want ability to go back to legacy behavior

  • October 15, 2018
  • 778 replies
  • 23664 views

When selecting a layer and dragging a corner handle with the shift (or alt-shift) key pressed, the resize proportion isn't constrained. This started with this most recent update.

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778 replies

Known Participant
December 11, 2018
I complreely agree! iPad and specially iphones are for watching with fun, but not for serious work. Adapting to touch screens means less options and therefore more steps that mean more and confusing work for profs.
Inspiring
December 11, 2018
> The convention was shift-constrain.  It was that way for 25 years>

Alan, yes, I do know that. This change wasn't asked for by any of us who have used PS for decades. BUT, Kenton Smith has made a point that deserves consideration. It goes a long way to addressing the "why" of the change that was made. Adobe doesn't exist in a closed world. And they cast their net far and wide when gathering data from users, asking them what they find trips them up. The fact that the convention inside of Adobe doesn't correlate directly to what many popular current apps outside the Adobe sphere are doing (I've heard MS doesn't follow Adobe's convention, but since I use nothing Microsoft, I won't swear to that) is likely the issue Adobe chose to address.

BTW, Affinity Photo, which so many PS users say they're going to switch to using whenever PS does something they don't like, doesn't use the Shift key to transform an image layer with constraint. They use the Shift key to free transform. On1, otoh, follows the now defunct behavior of Adobe, and uses Shift to transform constrained. IOW, Adobe has inconvenienced many of us, but it hasn't done anything out of step with what everyone else is doing, which is to say, NOT settling on an industry standard for when to use Shift to constrain and when to use Shift to distort.

As far as I can see, no mistake was made in allowing no modifier to produce a constrained transform when working with image pixels, in order to "play well with others." The mistake was not allowing us to opt out. Which I've said repeatedly throughout this endless thread, and just did say in my last message.<sigh>

Known Participant
December 11, 2018
I would never use Photoshop on an iPad.

The only other device I will ever use it is on my MacBook Pro (15"). I find it incredibly annoying to edit anything on iPhones or iPads regardless of the version. I have to be able to see what I'm doing, and those screens are too small, and uncomfortable to hold too. 

I enjoy my iMac way too much to ever give up editing on it. And like you said, if this was so it merges with the iPad, then I can only hope Adobe realizes that there are still a ton of people out there who enjoy editing on their iMac's or other type of real computers and not these amateur devices. There's no way in hell I would ever give up editing on my desktop. Plus, I am a power user too; I bounce between Photoshop + Illustrator + InDesign and also Audition and Premiere, and Acrobat, so there is no way I could get my work done on an iPad/iPhone.

I have a bad feeling that this is coming from a community of people who are only hobbyists and who have zero understanding of how professionals use, and have used these products, and this will be very damaging for us pro's if we let it happen. I don't have an issue with having versions of Photoshop for iPad's or iPhones, however, there needs to be a boundary of how much amateurs can alter these professional products before we pros have to look into other software options to get our work done in a timely fashion.
lonnyc85144968
Participating Frequently
December 11, 2018
If Adobe has screwed up Photoshop so bad in favor of the upcoming Photoshop for IPad like so many of us think, the issue is that the ‘Real’ Photoshop for iPad isn’t ‘Real’. To completely change the behavior of basic tools that we have used for years rather than to develop a ‘Real’ version of Photoshop for iPad is not accomplishing a quality product for either version. As bad as I may want to use Photoshop on my iPad, I would rather mirror my iPad to my Mac to use for a drawing pad. I still see that the new version of Photoshop is too full of bugs and other bad behaviors that I’m not likely to ever use anything later than the 2018 version.
lonnyc85144968
Participating Frequently
December 11, 2018
If Adobe has screwed up Photoshop so bad in favor of the upcoming Photoshop for IPad like so many of us think, the issue is that the ‘Real’ Photoshop for iPad isn’t ‘Real’. To completely change the behavior of basic tools that we have used for years rather than to develop a ‘Real’ version of Photoshop for iPad is not accomplishing a quality product for either version. As bad as I may want to use Photoshop on my iPad, I would rather mirror my iPad to my Mac to use for a drawing pad. I still see that the new version of Photoshop is too full of bugs and other bad behaviors that I’m not likely to ever use anything later than the 2018 version.
Known Participant
December 11, 2018
Even so, the tool is called “Free Transform” as mentioned above.

I think the best option would be to add an option in PS’ preferences and whomever wants to turn it on, great, and the rest of us can continue working as we did for the last 20 years.
Inspiring
December 11, 2018
Cristen - The convention was shift-constrain.  It was that way for 25 years.  This is a change that wasn't asked for.  Also, there is no reason to constrain (no pun intended) the desktop app to the mobile app's methods.  It's a completely different interface.
matthewf20982598
Participant
December 11, 2018
The hubris of Adobe will be their downfall.
Legend
December 11, 2018
If it’s an improvement great, we’re pros, we can adapt. But change it in the 100s of places it needs to be changed. This embarrassingly sloppy work shows that nobody at Adobe really thought this through, or that the ultimate decision makers simply didn’t care.
Inspiring
December 11, 2018
> There is no key to hold down for constraining while sizing on an iPad. >

While this is very likely the reason to change it (not the reason to dispense with an option for desktop users), don't forget that it's only a convention. iPad apps allow for both constrained and unconstrained transforms. How do they do it? With a gesture. So if you want to be consistent with what iPad apps have tended to do, you favor constrained — no gesture— and unconstrained uses a gesture. Even there, apps have an inconsistency between raster and vector transformations. (I have a new iPad, and I'm still struggling with how many fingers and is it raster or vector, since they require opposite gestures. My ancient iPad didn't have apps on it sophisticated enough to matter.)

It's convention, but convention doesn't mean it can't be optional in desktop apps to follow the convention. Will mobile apps change the way we do things? Almost undoubtedly. But with options, we can make the change gradual if we find ourselves using our touch screens more than our keyboards, so we're thrown off when using desktop apps, or not make the change if we rarely ever use touch screens for art and design. It's more for Adobe to support, though, and they may have decided it's a step too far.