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Beeglowbot
Known Participant
October 17, 2018

P: Transform rotate handle click zone is too small (for auto-commit change)

  • October 17, 2018
  • 78 replies
  • 2874 views

The rotate handles' interaction radius seem so much smaller now since the patch. You used to be able to just drag pretty much anywhere and be able to start rotating, but now after the patch I have to be relatively close to the handles in order to start rotating. Quite inconvenient because there's no reason for my cursor to do anything else when in transform mode, why restrict it?

Is there any kind of setting (I couldn't find any) I can change to revert back to previous?

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78 replies

Legend
November 16, 2018
Thanks. Engineering is working on ways to improve the current experience.

To disable Click to Commit, 

Add

OnCanvasClickToCommit 0

to the PSUserConfig.txt. 

See this document for more detailed instructions: https://helpx.adobe.com/photoshop/kb/enable-optional-extensions-photoshop-cc.html 
45634563545
Inspiring
November 16, 2018



Photoshop v20.0.1
Windows 10


Select a non-empty, unlocked layer, hit CTRL+T - you can scale and rotate. Scaling is fine (minus the new SHIFT debacle / NOT going there right now), but rotation has changed for the worse.

I can no longer perform the accurate rotation transforms as I've always been able to, because once I move my cursor more than 100px outside the transform box Photoshop no longer allows rotation by simply left-click dragging as I've always been able to.
Clicking, after moving 100px outside of the transform box just applies the transform, unless holding a modifier key. This behavior is new. Apparently changed at the same time proportional scaling was changed.


For a real world example, here's a common use case affected:


This ink drawing was larger than my scanner. As I often do, I had to scan it multiple times and composite in Photoshop.
When Edit > Auto-Align Layers doesn't work I do it manually:



Above you see I've lowered opacity and moved the layer on the right so the top of middle dude's head overlaps the other one correctly in one spot, and put the pivot point on the top of the middle dude's head and now I want to carefully rotate it by hand until the two layers overlap correctly.
But as you can see, my cursor is too far away from the transform box to register as me wanting to rotate, yet I NEED to be this far away so I can manually rotate the layer very slowly and carefully - the closer my cursor is to the pivot point the more rotation happens when I move a single screen pixel.
Alt dragging the rotation scrubby bar in the top toolbar allows for very fine rotation but manually rotating IN the canvas area is far more responsive, updating in real-time.

For me, this is an annoying decrease in usability.
It's not uncommon for a graphics program to require you to have your cursor close to a transform box control point in order to do a manual rotation, but Photoshop always employed the better behavior in my opinion. It allowed for much more control and was easier.


Manual rotation is only possible (without modifier keys) if your cursor is inside the red region, pictured above.
Clicking in the grey hatched area will apply the transform.
(if the pivot point is moved outside the transform box, the red region expands to include it, as seen here - https://i.imgur.com/LhOSEUG.png)


Wonky Workaround #1
One can click inside of the new sacred 100px region bordering the transform box and then drag outward while holding left-click, and do very careful accurate manual rotating but it's awkward and causes the layer to have already rotated a little bit by the time you've moved your cursor to the desired spot.

  Fun Facts!
. . . as of v20.0.1:
Right-clicking inside the transform box: pops a context menu.
Right-clicking inside the 100px region: pops a context menu.
Right-clicking outside the transform box and 100px region: applies the transform.

Single left-clicking inside the transform box: does nothing.
Single left-clicking inside the 100px region: does nothing.
Single left-clicking outside the transform box and 100px region: applies the transform.

Double left-clicking inside the transform box: applies the transform.
Double left-clicking inside the 100px region pops a context menu: does nothing.
Double left-clicking outside the transform box and 100px region: invalid (first click applies the transform)

Wonky Workaround #2
Get back the old behavior by holding SHIFT and click dragging but rotation is constrained by 15° increments. 
You can also get back the old behavior by holding CONTROL and click dragging.
Once you've pressed SHIFT or CONTROL, and are holding left-click, you can release CONTROL and stay in rotation mode.
So . . . similar to now having to press SHIFT in order to do a non-proportional scale transform, one must also temporarily press CONTROL in order to do manual rotation if cursor is 


---


Today's Conclusion: Remember to press an additional key to do what you did before without that additional key. Cuz Photoshop.

At the end here is where I usually make a recommendation, but why bother right?
Just wanted to get this out, so I can go about my business.


Fortunately the new features and positive improvements to PS over the years do outweigh these occasional strange ui changes, but they're still quite annoying.

Kukurykus
Legend
October 30, 2018
Click Me Too button if that is criteria they take into account...
Legend
October 29, 2018
Give us a way to turn off transform auto-commit!
Earth Oliver
Legend
October 26, 2018
It's total and complete madness. Rarely are my transforms a single move which can easily be reproduced if i accidentally commit. I'm often moving, transforming, distorting, warping, and then committing. If i accidentally click two pixels too far away, i've just lost everything and there's no way to recover. A bad joke, really.
Earth Oliver
Legend
October 26, 2018
It's total and complete madness. Rarely are my transforms a single move which can easily be reproduced if i accidentally commit. I'm often moving, transforming, distorting, warping, and then committing. If i accidentally click two pixels too far away, i've just lost everything and there's no way to recover. A bad joke, really.
Joel xo
Inspiring
October 26, 2018
This is my biggest complaint with 2019. I'm learning the new (old, for everything else) undo; I gave the default proportional transform a try, but at least we have a way to turn it off; but this is such a headache, since to make precise adjustments sometimes you have to be far away from the anchor point.

They make it sound like it was such a burden on users to click the OK button or hit enter, but you've always been able to commit by double clicking; this helps literally nobody, it just lets them add to the  "new feature" count. No computer user in the world can't double click. 
Kukurykus
Legend
October 25, 2018
Nothing is wrong in their God's mind. What is wrong with us we dare to opt 😉
Inspiring
October 25, 2018
Ahhhh! Why do they change things that actualy made so much sense?! It's nothing better than the old system! I like the fact you can not accidentally commit your transform. Now it happens every time! How can it be that I, as an experienced user, have to learn the whole process of this stupid software again? What's wrong with this company?
Kukurykus
Legend
October 24, 2018
You have very good solution - ability to increase space a cursor is far from the beeing rotated layer to avoid 'auto-commit' mistekenly.