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FxFactory
Inspiring
June 2, 2026

Premiere 26.5 Beta: Regression affects third-party plug-ins when decoding frames during even processing

  • June 2, 2026
  • 1 reply
  • 103 views

Premiere 26.5 Beta contains a regression that affects any third-party plug-ins based on the AE SDK. If a plug-in attempts to extract frames during event processing (a common task to perform frame-by-frame video analysis) Premiere Beta will display errors for all frames requested by the plugin. Thankfully the host app still returns the correct PF_LayerDef to the plugin, but the user is presented with a long stream of errors.

 

Steps to reproduce:

  • Install any recent version of FxFactory from https://fxfactory.com/download/ 
  • Launch the FxFactory app and install a product that performs frame-by-frame video analysis, such as Face Blur
  • Launch Premiere Beta and apply the Video Effects > Face Blur > Object Blur plugin to an existing video clip on your timeline:
    Apply the Object Blur under the Face Blur category

    Bring up the effect parameters in the inspector and click the track forward button to begin analysis, under Object Tracking section:

     

  • Notice that as the plug-in starts requesting and processing frames, Premiere will display a stream of errors, presumably one for each frame, in the bottom right corner:

  • Thankfully it appears the host app is still providing the correct video frames to the plugin, but it is unclear why the errors are now appearing.

For comparison, two screencasts are attached, showing the above steps in the release version of Premiere (which works great) and in Premiere 26.5 Beta, where the regression appeared.

    1 reply

    FxFactory
    FxFactoryAuthor
    Inspiring
    June 24, 2026

    This regression ended up shipping in Premiere 26.3.

    JoeyV-SCV
    Participant
    June 26, 2026

    Hi FxFactory team,

    Thank you for the detailed report, screenshots, and for confirming it shipped in 26.3. That matches what I found as well.

    I've reproduced the issue and identified the root cause. It's been escalated to the right engineering team internally. I'll follow up here when a fix is available.

    Best regards,

    Joey V

    Premiere Quality Engineering

    Quality isn't a gate. It's the whole point.
    FxFactory
    FxFactoryAuthor
    Inspiring
    July 3, 2026

    Thank you! We’ll be ready to test a fix in an upcoming beta, just let us know and we’ll jump on it.