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Participant
October 3, 2026
Open for Voting

Baking Apply Subdivision to Low Poly for High Poly

In the Baking menu, Add a check box along side “Use Low poly mesh as high poly mesh” call “Subdivide Low poly mesh” with a second option for Subdiv Level.

When Checked, the baker will subdivide (Open SubDiv) the low poly mesh to a level chosen by the user. That temporary internally generated subdivided mesh will be treated as the high poly mesh.

 

Why include this feature?
Because it means I wont need to do another step in exporting a throwaway subdivided mesh. Targeted at the VFX side when working on subdiv meshes. My studio and co-workers would be eternally grateful.

    1 reply

    Participant
    October 3, 2026

    Wow this was ment for substance painter… posted under the wrong software.

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