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Inspiring
July 11, 2023
Open for Voting

Some better paint tools for Designer

  • July 11, 2023
  • 0 replies
  • 117 views

I know I am supposed to use Painter.  But gosh how  inconvenient  and  pain in someone  ... it is  comparing  it to Designer nodes.     Always non stop troubles with some hidden checkboxes   and gazillion sliders I have no understanding what they really do math wise and no way to see or quickly  modify it.  Or why they work odd when in Designer evrything is just fine.     It's miles  easier when you do your own "filters"  and understand what's actually happening .  With Painter I wasting days and weeks  debugging  things.  

 

Also anything I do in Painter  is a tad bit blurrier . Had to downscale at export .  While in Designer  I use my own transform node  that works in pixel precision  . i.e moves something exactly  5 pix left for example. Not 5,345 that instantly adds more blur.   Tried to do a same  "filter" for Painter  and it never worked same there.

 

Please Adobe  make a bit more convenient mask painting  in Designer  so we could forget about Painter for good .

Like []  for brush size . Brush presert library.      Pen tool to draw splines  on a model.       I recall once Designer had layers too.  Could  be nice UI alternative  to material nodes .  Especially now when we could probably   "portal"  a mask graph  to a layer.

 

All the recent improvements like bypass node , curves driven scattrers  , portals    made  Designer a lot more user friendly than before and  no sidekick app is necessary really  if only we could have  just a tad bit more convenient  brushes  working  on a model.