Some better paint tools for Designer
I know I am supposed to use Painter. But gosh how inconvenient and pain in someone ... it is comparing it to Designer nodes. Always non stop troubles with some hidden checkboxes and gazillion sliders I have no understanding what they really do math wise and no way to see or quickly modify it. Or why they work odd when in Designer evrything is just fine. It's miles easier when you do your own "filters" and understand what's actually happening . With Painter I wasting days and weeks debugging things.
Also anything I do in Painter is a tad bit blurrier . Had to downscale at export . While in Designer I use my own transform node that works in pixel precision . i.e moves something exactly 5 pix left for example. Not 5,345 that instantly adds more blur. Tried to do a same "filter" for Painter and it never worked same there.
Please Adobe make a bit more convenient mask painting in Designer so we could forget about Painter for good .
Like [] for brush size . Brush presert library. Pen tool to draw splines on a model. I recall once Designer had layers too. Could be nice UI alternative to material nodes . Especially now when we could probably "portal" a mask graph to a layer.
All the recent improvements like bypass node , curves driven scattrers , portals made Designer a lot more user friendly than before and no sidekick app is necessary really if only we could have just a tad bit more convenient brushes working on a model.
