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areohbee
Legend
April 24, 2011
Open for Voting

P: Make All Adjustments Local

  • April 24, 2011
  • 54 replies
  • 1697 views

I'd like all adjustments to be available locally (i.e. maskable, and ability to apply with different settings).

(This hasn't been explicitly suggest yet on this "forum", has it?)

54 replies

andrzejv90126968
Known Participant
March 18, 2023

Popieram ten pomysł było by super

 

KaGue
Inspiring
February 27, 2023

Hallo!

Ich bin vor kurzem von Capture One zu Lightroom gewechselt.

Eine Funktion welche ich in Lightroom vermisse ist, dass man in den Masken nicht alle Regler zur Verfügung hat. Aus meiner Sicht wäre dies von Vorteil.

Wie denkt ihr darüber?
Günter

Earth Oliver
Legend
June 24, 2020
Bumping this thread because 8 (15, really) years later, we still need all adjustment as local. The ideal workflow is a type of layered system, where all adjustments are reset to zero and pass through a mask. Imagine in Ps, taking a stack of adjustments, grouping them and adding a mask. This is what both LR and ACR have needed since day 1.

Allowing this type of workflow would open up limitless creative options and should be a no-brainer. Imagine if Ps limited you to only one type of adjustment layer per image and didn't allow for stacking multiple of the same. That's basically how it feels when we're working in LR/ACR.

This whole process of only adding 1 or 2 additional settings at a time each year over the course of the last 15 years needs to stop. Just give us the whole dang stack!
Adobe Employee
October 23, 2017
Try update your mac to macOS 10.11.6 or later to see if it helps.
Participating Frequently
October 21, 2017
here's the system info - as you can see my gpu is supported and no open gl errors 

Lightroom Classic version: 7.0 [ 1140024 ]
License: Creative Cloud
Operating system: Mac OS 10
Version: 10.11 [5]
Application architecture: x64
Logical processor count: 4
Processor speed: 3.4 GHz
Built-in memory: 16,384.0 MB
Real memory available to Lightroom: 16,384.0 MB
Real memory used by Lightroom: 1,225.6 MB (7.4%)
Virtual memory used by Lightroom: 3,068.5 MB
Memory cache size: 38.7MB
Maximum thread count used by Camera Raw: 3
Camera Raw SIMD optimization: SSE2,AVX,AVX2
Camera Raw virtual memory: 242MB / 8191MB (2%)
Camera Raw real memory: 245MB / 16384MB (1%)
Displays: 1) 2560x1440, 2) 2560x1440

Graphics Processor Info: 
Metal: NVIDIA GeForce GTX 775M



Application folder: /Applications/Adobe Lightroom Classic CC
Library Path: /Users/xxDocuments/LRCAT12_16(current)/LRCAT12_16(current)-2.lrcat
Settings Folder: /Users/xxx/Library/Application Support/Adobe/Lightroom

Installed Plugins: 
1) DxO OpticsPro 10
2) DxO OpticsPro 10 Importer
3) jb ListView

Config.lua flags: None

AudioDeviceIOBlockSize: 512
AudioDeviceName: Built-in Output
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: 10.0x7
CoreImage: true
GL_ACCUM_ALPHA_BITS: 0
GL_ACCUM_BLUE_BITS: 0
GL_ACCUM_GREEN_BITS: 0
GL_ACCUM_RED_BITS: 0
GL_ALPHA_BITS: 8
GL_BLUE_BITS: 8
GL_DEPTH_BITS: 24
GL_GREEN_BITS: 8
GL_MAX_3D_TEXTURE_SIZE: 2048
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS: 8
GL_MAX_VIEWPORT_DIMS: 16384,16384
GL_RED_BITS: 8
GL_RENDERER: NVIDIA GeForce GTX 775M OpenGL Engine
GL_SHADING_LANGUAGE_VERSION: 1.20
GL_STENCIL_BITS: 8
GL_VENDOR: NVIDIA Corporation
GL_VERSION: 2.1 NVIDIA-10.10.10 310.42.25f01
OGLEnabled: true
Participating Frequently
October 21, 2017
no, running osx 10.11.5 - please read answer to email sent by sunil below ... 

yes on every image i've tried - all raws - some times it might not happen on the first correct but always after no more than 3 ...ie; tep change, exposure, contrast. i've also tried a variety of combinations to make sure the behavior wasn't tied to just the basic changes. and the same thing happens in quick develop mode in the library tab. so any change to an image results in the image being unselected / 

i am not syncing images - assuming you mean mobile synch?


0SX 10.11.5 / 27" imac / GeForce GTX 775M 


i've turned off graphics acceleration, deleted and reinstalled lr classic
Adobe Employee
October 20, 2017
Is this on Windows? Please follow https://helpx.adobe.com/lightroom/kb/lightroom-gpu-faq.html and report what you find. 

Does it work after you've temporarily turning off the GPU acceleration from the Lightroom Preferences dialog? If so, try updated GPU driver to the latest and turn back on the GPU acceleration.
Participating Frequently
October 20, 2017
i replied to your email ... at this point lightroom classic is broken. i've been paying $50/mo for years for the creative cloud suite and now the application i use most is flat out busted. i spent over an hour on hold w adobe support before having to hang up yesterday. this has got to the single worst experience i've had with software since i first starting using a computer in 1988. v 
Sunil_Bhaskaran
Community Manager
Community Manager
October 20, 2017
Gregg,
Does this happen to every image you try to edit?
Are you syncing the image?
I have sent you an offline message.

Thanks,
Sunil
Legend
November 17, 2014
Does it crash immediately after you change the setting? Or sometime later while you're working?