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Inspiring
September 15, 2014
Open for Voting

P: Support equirectangular 360 image processing in

  • September 15, 2014
  • 16 replies
  • 789 views

Equirectangular (EQR) images for 360 'photosphere' images need appropriate support in LR and PS. These features are pretty straight forward and should be easy to add. You can even get free open source code to do it in a variety of environments. (Hugin, panorama tools, cubic2erect, erect2cube, ...)What is needed is:1. a check box to indicate an image is an EQR and should be processed as such.2. any processing that combines data from an area of pixels into each new pixel should treat the edges of the EQR as contiguous left to right, and mapped to a point for top and bottom (zenith and nadir). This include functions such as sharpening, clarity, noise reduction, and other local area adjustments)3. provide functions to translate the image zenith and nadir (top and bottom ~20% of the EQR) to the center of a re-mapped image for patching, and then to restore the edited zenith and nadir back into the original EQR again when patching is done.4. provide a function to extract cube faces, and re-create the EQR from cube faces.5. LR should be able to export a 32bit HDR tiff with developing applied.6. PS merge to HDR Pro should have an option that produces identical images from HDR bracketed stacks mapped to an exposure consistent 'HDR space'. (See this thread: http://feedback.photoshop.com/photosh...)Other panorama fans may have some more ideas of what would be cool here.While all of these functions exist in forms in other applications, some free and some not, it's a pain to have to use so many different apps in this work flow.I'm not currently asking for the ability to actually stitch the 360 panorama in PS. Hugin , PTgui, Autopano do that well. It would be great to have those features in the future, but for now I would be happy with the basic tools described above to allow an efficient workflow predominantly within LR and PS.Another relevant thread: https://forums.adobe.com/message/6728...

16 replies

dbur971Author
Inspiring
July 2, 2016
OK Adobe even Facebook now support 360 images.  Where's our support?  Why do you continue to push us to your competitors tools for this?

As Pink Floyd would say:  Is there anybody out there?........
Inspiring
May 9, 2016
Please make it happen!
Community Expert
April 3, 2016
I agree with this request. I do a lot of fully immersive 360x180 degrees equirectangular panos and there are no good ways of editing them (example). Basically you can only use white balance, exposure and curves and saturation/vibrance. You can do gradient local edits as long as you make them perfectly horizontal and make sure to not brush them anywhere near the seam but any of the other tools (shadows, blacks, clarity, etc.) result in obvious seams and problems at the zenith/nadir. Would be nice to have a way to edit in Lightroom or even Photoshop that protects the seam and the zenith/nadir from becoming inconsistent.
Inspiring
April 2, 2016
i'm getting mad over spherical editing or creation, it is so sad that photoshop doesn't have a spherical way of photoediting 😞
Inspiring
January 28, 2016
why oh why did th LR devs still not include this option, now after they finally made it possible (today) to stitch a HDR panorama from 12 exposures (3 brackets x 4 directions) in one single step - the result looks great but is not equirectangular.
Inspiring
September 15, 2014
Yes.. That would a basic and GREAT feature for all VR and 360 content makers!