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Participating Frequently
January 11, 2012
In Development

P: Vector shapes with variable feathering for localized corrections

  • January 11, 2012
  • 29 replies
  • 1036 views

Please add vector shapes with variable feathering to the local correction tools. Filling in shapes with the adjustment brush all the time is just not much fun and makes it harder than necessary to make changes afterwards.

29 replies

Rikk Flohr_Photography
Community Manager
Community Manager
December 16, 2021

Update status

Rikk Flohr: Adobe Photography Org
Participant
April 14, 2021

The radial is one of my favorite tools for adding changes quickly and conveniently. What I always wanted to see was a mini drop down menu from the radial icon that would provide an option for a rectangular selection outline, one that would allow for rectangular and square (shift key) selection outlines for specific applications such as signage, windows, architecture, box-shapes, etc. It would be great as a 'quick selection tool' that, of course, offers the usual feathering option.

Just a thought !!  

Rikk Flohr_Photography
Community Manager
Community Manager
March 4, 2021

This thread is being merged into an existing authoritative thread for better tracking and response. Please review the official answer (if any) in the second post on the thread for more information. 

Rikk Flohr: Adobe Photography Org
Known Participant
March 4, 2021

I would also love to see the possibility to chance the brush to a square tool when needed. Very often when editing architecture this would be very helpful. 

Inspiring
March 4, 2021

I shoot real estate and use the radial tool in Camera Raw every day. The round/circular tool works great except on anything square or rectangular like ALL doors and windows. There are tons of people like myself who could really benefit from this additional new tool. Thank you for the consideration.

Inspiring
November 21, 2019


Hi, I am regularly in need of the ability to select an area for adjustment, without affecting the entire image.  This could be for example a in a talk where the projector display in the wall/screen needs to be adjusted for clarity, a car windscreen in a photo, a Sky where a gradient adjust isn't suitable, or the brush isn't efficient.  Being able to draw a noded polygon or freeform shape into which adjustments are made would be extremely useful.  Could we please get this implemented?
Inspiring
May 17, 2019
Yes +1,000,000,000

An adjustable radial filter that would be made to have rounded corners would be amazing, as would a filter that could be applied as any drawn shape. Useful for many users, and for me certainly. Seems like it could be accomplished fairly easily for the Lightroom team. Let's get on this!!!
Inspiring
March 7, 2019


I like Photoshop's Feather and Density adjustments to vector shapes in the Properties panel. The adjustment effects the entire shape layer. I would love if this could be pushed further to be able to make these adjustments to individual vector points that make up the vector shape (not unlike Illustrator's gradient mesh tool's ability to define individual points of color). 

For example if a point had 20 pixel blur and the next point had a 10 pixel blur there would be a gradual feather along the shape edge between the two points.

I can't imagine someone is not already working on this.

Thanks!
RonTroyer
Known Participant
March 7, 2019


I'd like to see Photoshop start integrating some of the tools I often find in other VFX software that I find really useful. Namely improving vector masks so that feathering can be controlled on a per point basis. It would be great if the user could paint a kind of "Feather map" that allows for specific feathering and easing between points. In conjunction with this, it would be great if the user could define relationships between different vector shapes, and set up parent child relationships between points so that when one mask is altered, the other is altered with it.

MOCHA has a similar parent child point feathering system right now with their rotoscope tools, and Modo's vertex map weight system would serve as the perfect model for "feather mapping".