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Add Real time point light spot light and Directional light in Substance painter for Texture baking
I have a suggestion or question about Substance Painter in 3D. Point light, spot light, and directional light should also be added to it. Is it possible that when we are baking textures for interiors or props, we can add Point lights in Substance Painter and bake their ambiance directly into the texture? If this can be done, it would be great. This is just a suggestion.
