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Participant
February 20, 2024
Under Review

Bake ID map from materials but random colors

  • February 20, 2024
  • 1 reply
  • 204 views

It would be helpful to have the option to bake an ID map from your materials but get random colors, like the other source options, rather than the materials base color. My high poly it setup with materials that are an approximation of what the want the final textures to look like, this means some of the materials share very similair base colors, which makes them very difficult to work with as ID map colors.

1 reply

Cyril Dellenbach
Community Manager
Community Manager
February 21, 2024

Hello @Jamie332597480lft,

 

Thanks for the suggestion.

 

I understand the need. I'll talk with the team.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe