Decal Symmetry
As decals (Warp projections) are Fill layers, they currently don’t support the symmetry feature. Adding symmetry to Fill layers would allow users to fully move/rotate/rescale a decal, and all changes would automatically influence the opposite side of the mesh.

This thread has been created in regards to a future QOL (Quality Of Life) release. We’re trying to prioritize users’ needs; therefore, your voice is very important!
Please write your feedback below and don’t forget to vote for your favorite suggestions!
All shared images are purely for visualization and not functional features.

