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Participant
July 22, 2025
Under Review

Display Low-Poly FBX filename and path in Project or Bake Settings

  • July 22, 2025
  • 1 reply
  • 120 views

When starting a new project and importing an FBX, it is automatically treated as the Low-Poly mesh, but Substance Painter does not display the file name or path of the Low-Poly mesh anywhere in the Project or Bake Settings. It makes it difficult to track which mesh is being used as the Low-Poly after the project is created.

 

Although the High-Poly mesh imported for baking shows its name and path correctly, the Low-Poly mesh information is completely missing.

 

Feature Request:
Could you please add the display of the Low-Poly FBX filename and path in the Bake Settings or any appropriate place in the UI?

This feature would greatly improve file tracking and workflow clarity for users.

Thank you!

    1 reply

    Cyril Dellenbach
    Community Manager
    Community Manager
    July 23, 2025

    Hello @jina_1950,

     

    That's because the "Low Poly" isn't really the same thing as the one you're using as HP in the baking tab.

     

    In fact, the "Low Poly" isn't necessary a "Low Poly" as properly said. It's simply the asset of your project.

     

    However, I agree the info is not really accessible anywhere. I advise you to open the Python console
    Window > Views > Python Console

     

    and type the following:

    import substance_painter

     

    print(substance_painter.project.last_imported_mesh_path())

     

    This will print the path of the 3D model.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe