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Participant
July 19, 2023
Open for Voting

Export 16 bit float support (edit to add - 'For TIFF')

  • July 19, 2023
  • 3 replies
  • 267 views

Hi there, during creating export template, I noticed that my height map is saved as 16 bit non-float. I apply to add 16f export mode along side of 16 and 32f.
For now I will stick with ArtEngine or FriendlyShade normalizer solution.

    3 replies

    davescm
    Community Expert
    Community Expert
    July 19, 2023

    Hi

    Thanks for clarifying, I've edited the title for you.

    Dave

    JurandMAuthor
    Participant
    July 19, 2023

    Appreciate quick reply. After noticing that EXR file format is not suitable for Height map (Affinity Photo, Photoshop read it as HDR in RGB, and got report that Unreal Engine have similar issues (showing map as red - with indicate read map as rgb instead gray) ) I reached for second most popular and problemless format - TIFF (that one offer 8, 8+dithering, 16 and 32f). I understand that title of this improvement should be "support of 16f for tiff"

    davescm
    Community Expert
    Community Expert
    July 19, 2023

    The available options depend on the file format you choose for the export. For example png offers only 8 bits and16 bit integer whereas exr offers 16 float and 32 float. What file format are you using?

     

    Dave