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Known Participant
January 17, 2023
Under Review

Export to Photoshop

  • January 17, 2023
  • 15 replies
  • 1535 views

Can you enable the paint across UDIMs to work with exporting to photoshop, it would mean a great deal for artists that will have to make a paint kit for their textures.

Thank you so much

    15 replies

    Cyril Dellenbach
    Community Manager
    Community Manager
    February 28, 2024

    Making the export to photoshop option functional with the UV Tile workflow isn't as easy to implement as it sounds. That doesn't mean we're not interested in the feature, but this is not the current priority.

    Regards,

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Known Participant
    June 7, 2023

    Hi Cyril,

    I would have to experiement with that, I did export all the masks out to make the PSDs the old fashion way. 
    Sort of in crunch mode trying to get this paint kit ready for when the plane releases.

    Really appreciate the info, was kind of confused. These programs are so powerful, I really love the Substance products. Been with it since the very beginning. Haha but never had the time or brain power to wrap my head around Designer yet.

    Tim

    Cyril Dellenbach
    Community Manager
    Community Manager
    June 6, 2023

    Hi again Tim,

     

    For the Substance Designer's workflow, we don't talk about opening your Painter's file with Designer, we're talking about trasferring your current work onto a new model made for the legacy workflow.

     

    If the UVs stay the same, you could also simply export your current maps as bitmap and reimport them in the new Legacy project. But no matter what, the layer stack won't be sent to Photoshop without a Legacy workflow.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Known Participant
    June 5, 2023

    Hi Cyril

    I am thankful you guys are trying and not forgotten about it. 
    Sorry to be a squeeky wheel

    Again Thank you,
    Tim

    Cyril Dellenbach
    Community Manager
    Community Manager
    June 5, 2023

    Hello @Metal2Mesh,

     

    As said in our previous thread, making the export to photoshop option functional with the UV Tile workflow isn't as easy to implement as it sounds. This is obviously something we are interested in, but many other features are also expected and developping take some times.

     

    For the Designer's workflow, I'm not sure what Geoffroy had in mind, so let me ask him and come back to you.

     

    Best regards,

     

    Cyril Dellenbach (Micro) | QA Support Artist | Adobe
    Known Participant
    June 4, 2023

    Honestly I pay a lot of money to Adobe every year. I pay for the subscriptions and deal with issues and when I try to get support i don't get anything but a badge for my community profile.

    I just don't see how a feature that works with one way in the program is not important to work for another way to create in that very same program.

    I am getting really tired with lack of support.

    Known Participant
    February 19, 2023

    Hi Geoffroy,

    IS there any info on how to used designer to bring in a Painter file? So I can try to maybe export it out to Photoshop now that Adobe just hit me over the head with a huge price increase? 😄 Thanks man, I appreciate any help you got.

    stormridersp
    Participant
    January 27, 2023

    Thinking again, I don't know how this hasn't yet been implemented. It's a must have for sure.

    stormridersp
    Participant
    January 27, 2023

    That's definitely a great solution for my usage as well.

    +1

     

    SWPixivyle
    Participant
    January 27, 2023

    this would be very useful, i know lots of people who could make good use of it for their videogames and other projects