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Participant
March 7, 2024
Not Prioritized

More granular rotation values for projection parameters

  • March 7, 2024
  • 1 reply
  • 173 views

There are probably methods around this problem, but I would love it if substance painter is able to have more granularity for rotation values when projecting masks. 

 

Meaning. instead of 90 degree intervals, create a slider which the user can specify exactly the rotation degree they want.  I do like the pullout menu for convenience though, so I would not remove that.  I would even add 45 degree intervals which would help with the above issues.  The tiling and other parameters of course would have to work with these non-aligned to axis rotations.

 

Thank you and keep up the good work,

 

-Mike

1 reply

Cyril Dellenbach
Community Manager
Community Manager
March 7, 2024

Hello Mike,

 

Thanks for the suggestion.

 

Considering there're other options to rotate the resource (Rotation in UV Transformation, or via different projections), and that the node from Designer has the same specificities, this will unlikely change.

 

Regards,

Cyril Dellenbach (Micro) | QA Support Artist | Adobe