Participant
April 16, 2025
Under Review
Path tool painting in 2D/UV view
- April 16, 2025
- 1 reply
- 244 views
Preface: Before I decided to post the Idea, I had been searching for the answers and ideas published before. If someone did the highlighted query as the Idea and I haven`t noticed it, please forgive me for my inattention.
Thesis: I propose to add the possibility of painting the Path tool in 2D/UV view.
Arguments/ Why is this valuable?
This feature will solve the list of problems:
- It will add the ability to work with intricately deformed/overlapped 3D mesh via an undeformed UV layout (image: Example_01);
- Consequently, it will eliminate the problem of unsmoothed/ unstraight paintings (image: Issue_01) owing to the ability to control the details via path and points(vectors);
- Create the ability to control the overall view of details and nondestructively edit the size and the shape of details, in 2D view.
Best wishes,
George
