Reimporting a failed FBX import
I do not have issues with importing meshes. It works fine - if a mesh has issues, I get an error message telling me what is wrong, I fix the issue in the 3D modeling app, re-export the FBX and import it again into Painter.
Rather, what annoys me is that if the importing had failed in the first place, Painter doesn't offer the option to reimport the mesh. I have to go through the process of creating the project anew. It would be nice if you could reimport the mesh after a failed import just like you can after a successful one.
