Request: Show Entire Texture Set
Similar to Viewport > Show Entire Mesh (F), may we have Show Entire Texture (Alt+F).
This functionality would perform the same "zoom fo fill window and center" function that Show Entire Mesh does, but using only the for the mesh geometry that is associated with the currently-selected item in the texture set list.
Simply: When I'm working on a specific texture set for a specific bit of geometry, it would be nice to press a button and zoom-to-frame it.
