P: Option to Base New Masks on Original RAW Data (Pre‑Global Adjustments)
🔍 Problem
Currently, new masks in Lightroom are generated based on the already edited image, which includes all global adjustments such as exposure, contrast, and color changes. This causes issues like:
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Lost dynamic range: Blown-out highlights or clipped shadows are impossible to isolate cleanly.
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Limited slider headroom: Mask adjustments are relative to the modified state—not the untouched RAW—so fine tuning the sky or subject becomes tricky after global edits.
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Unpredictable behavior in layered workflows: Subsequent global changes can affect earlier masks in unexpected ways.
💡 Proposed Solution
Introduce an optional toggle in the mask settings:
“Base this mask on original RAW image” (✔️ default off)
What it does:
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Makes mask previews and initial slider neutral positions refer to the unedited RAW.
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Allows sliders (exposure, contrast, whites, etc.) to operate using the full dynamic range available in the RAW.
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Ensures consistent and predictable mask behavior, regardless of global edits made after mask creation.
🛠️️ Interface Design
Within the Mask panel (accessible via the ⋯ menu in the mask thumbnail):
☐ Base mask on original RAW (pre-globals)
ⓘ This mask will ignore current global edits and use the untouched RAW data as its baseline.
Benefits
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Enables precise local adjustments on bright skies or deep shadows, even after bold global changes.
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Supports a more robust non-destructive workflow.
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Greatly reduces the need for workaround steps like layer duplications or complex adjustment orders.
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Aligns with Lightroom’s ethos of being both nondestructive and flexible.
