Cannot Export PNG-24 (RGB Only) When Using Artboards in Image Assets
Hi Adobe team,
I have a request regarding the Image Assets feature (Generate → Image Assets) in Photoshop.
When exporting PNGs from artboards, the file is always exported as PNG-32 (RGBA), even if the artwork doesn’t need transparency.
There’s currently no way to export PNG-24 (RGB, no alpha) when using artboards.
For UI and game UI work, we sometimes need strict PNG-24 outputs, and having the export forced to 32-bit causes issues in certain pipelines.
What’s happening now:
Using artboards → PNG export is always 32-bit (RGBA)
No option or syntax to generate PNG-24 through Image Assets
Leads to extra manual steps or external conversion tools
What I’m hoping for:
Allow Image Assets to export PNG-24 (no alpha) when the artboard background is opaque
orProvide a setting/syntax to choose 24-bit or 32-bit per asset
This would be a big help for teams working with game engines or platforms that require strict PNG-24 assets.
Hope this can be considered in a future update. Thanks!
