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Participating Frequently
June 16, 2015
Open for Voting

P: Quick Export option to disable transparency trimming

  • June 16, 2015
  • 35 replies
  • 4766 views

There should be an option to disable the automatic trimming of exported elements to their transparency.
The trimming makes it problematic to easily place the exported elements in other softwares, e.g. 3D and compositing.

35 replies

Inspiring
May 10, 2016
im also having an issue with "quick export PNG" and "export as" cropping transparency in the smart object. My assets are used in web and need to be saved out in a certain size. export as and quick export as png is cropping the file and not saving the complete dimensions of the smart object.  I can not find a way to turn that off. I am resulted to using the save for web legacy. It would save a lot of time if quick export and export as worked properly. 

how can i fix this? 
Known Participant
January 13, 2016
Agree. Please give option to NOT TRIM. For video and compositing work leaving the full frame size is necessary (for example 1920x180 HD) otherwise every trimmed asset will have to be hand placed to the pixel on the timeline with AE, PP, Avid, FCP, etc.

WORK AROUND - I have found that "padding" the layer works for full frame Quick Exports but creates two additional steps.
1. Create full screen Layer Mask (not Vector, must be Reveal All Layer Mask)
2. Quick Export as PNG
3. Delete Layer Mask.

Additional WORK AROUND - Use File | Export | Quick Export as PNG will give you full frame PNG (no trimming) but there are two caveats:
1. This will export all visible layers (for single layer you will have to turn off others)
2. The File name will be the name of your PSD not the name of your layer.

Brad
hkrol83Author
Participating Frequently
June 29, 2015
btw: I hope this thread doesn't get less important in the urgency ranking if I just click on the happy smiley 😉
hkrol83Author
Participating Frequently
June 29, 2015
Yes, I can.
For example I have the following 3D projection setup:



In my Photoshop file I have two layers. The bottom one has the soccer ball painted out so it doesn't get projected onto the grass and gets visible when I move my 3D camera.



If I quick export the ball, it gets trimmed to the transparency of the layer and will not sit right on the ball in my 3D scene without changing the projector (zooming, panning and scaling (which would be idiotic)).

Here's how the projector "sees" the 3d scene, projecting the trimmed ball onto it:


I hope this does make it clear that although the trimming feature may be very helpful for many tasks, in this case it is not at all.
divyamanian
Community Manager
Community Manager
June 16, 2015
Hi Henning can you tell me how the trimming makes it problematic? Perhaps a screenshot would be helpful.