Skip to main content
Participant
May 6, 2022
Open for Voting

Tools in Stager to allow for user-specified Hierarchial groups and rotation joints

  • May 6, 2022
  • 2 replies
  • 243 views

I've posted to 'Stock' on the subject of hierarchial grouping and proper rotation axies in Stock (premiun) assets as a basis for this concept.

I bought the beautiful (static) model of a 'Praying Mantis.' It is nicely done!

Problems is that we have no way to actually 'Pose' the model in Stager. Cannot rotate the head, twitch the tail or flick a 'finger.' 

Stager *needs* to allow users to delve down into their hard earned assets and make them come alive - albeit in a Static context. We don't need to animate the little critter, just to articulate it out of it's bug-on-a-pin attitude in order to give it Attitude.

So: Function in Stager to take a Static Model (from Stock, or not), setup Hierarchial groups with all the primary rotation axies so that we can take our store-bought assets and make them really ours.

(Deformation tools would be nice too...)

David

2 replies

Participant
February 18, 2024

Agree fully, this would make Stager infintely more useful. Complete game changer, especially as a figure artist.

Ares Hovhannesyan
Community Expert
Community Expert
May 8, 2022

I like that idea as I need such a tool in my fashion design for final render in Stager. Previously there is a possibility to do that with Ps 3d tool but now they are depreciated. For now we can use Mixamo for that task or any other tool like Blender or Marvelous Designer.