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Hi,We using a setup which is basically Origin --> Edge1 (Backend Edge Servers) --> Edge1-1 (User Edge Servers).Users connect through Cisco ACE to Edge1-1 which then connects to Edge1 which in turn goes to the Origin in case nothing is cached anywhere. This works fine most of the time but sometimes the stream will freeze when playing (the player starts buffering and never stops doing so).This is what I have tried so far:Clear cache, which was nowhere near capacity.Bypass the load balancer and connect directly to the User Edge Server, ie Edge1-1. (from internal network)None of the above approaches solves the issue but if I try to play the same stream through the Backend Edge Server, ie Edge1 (again from internal network) the stream plays without any problems. So, it seems that the issue only occurs when connecting through Edge1-1.Summarization: Logs shows nothing so I am a little blind troubleshooting. What could be causing this? I don't think the origin is the problem as the strea
Hello,I'm trying to figure out whether or not it's possible to have two incoming streams to the same FMS server. Every time I try to search this information, I find stuff on having multiple outgoing streams, but nothing on multiple incoming streams.The two streams will have the same content, but will use different video / audio codecs, and be set to different resolutions / bitrates. I don't want to spend the money on another server, so it'd be great to know if FMS can do this. Thanks.
I've got a bunch of MP4 files: each is an H.264/AAC MP4 file. They are screencapture movies transcoded using the same tool and preset we use for lots of video (Sorenson Squish). The encodings are at 640x400, about 1.5fps, 170kbps. The videos are about 90 minutes in length.The problem is that when streamed RTMP from FMS 3.5 (Limelight Networks), the time to buffer and play the video is very long - 60 seconds or more, easily, and no ability to navigate around in the video. Shorter videos (<5minutes) made with these exact same characteristics load and play OK. But the longer ones that have this framerate/bitrate/size won't stream right. An example is here: http://athome.harvard.edu/test/maya.htmlOther, more conventional videos made with the same tools and presets also play fine. Even so, just to be sure I checked that the MOOV atoms are at the beginning of the videos. They are. The same video delivered via HTTP works fine as well.Is there any reason
I'm trying to use NetStream events from an FMS 3.5.4 server but am having trouble. I'd like to simply know when a video is playing, buffering, or idle. I know about Play.Start and Play.Stop, but these can mean the video is playing, or the video is buffering. Buffer.Full and Buffer.Flush can occur when a video is paused, playing, stopped, seeking, etc. I'm scouring over every event I get, but I really see no good way to determine what the exact state of a NetStream is at a given time... Is there a better way to do this?
Only just getting started on this whole domain of learning, so go easy!If I set up a P2P video/audio chat (similar to the sample VideoPhone thing on the Cirrus site), can I get the stream from both parties to send to a server at the same time so that I can record it? If so, would I have to use a FMS to stream it to and perform the recording (and if so which version could I get away with)? Are there any (preferably free, or just tutorialised) solutions for the recording side of things?Currently it seems like the only option for doing the P2P thing is to use Stratus/Cirrus unless I use FMS4 Enterprise. Is that correct? Is there any example code out there that can help? Has anyone got any experience of how effective this kind of situation can be, in terms of quality of the stream and recording? Does any of this make sense?The Enterprise version of FMS is "Call for price": can anyone give me ball-park figures?Would appreciate any advice or pointers on these very general questions.
I have been running FMIS 3.5 since April of this year. In August, we started recording conferences, but I'm not sure that this is the issue. We are under very low load at the moment. We never have more than one conference going simultaneously. Our server is spec'ed with a 64-bit operating system (MS08), 24GB RAM, and 24 processors.I notice that in some of our conferences, the video and audio freezes for 5 to 10 seconds. Then they recover and resume where they left off. When this occurs, it recurs every one or two minutes, which is very disruptive. People have to constantly repeat themselves.FMIS is configured with defaults out of the box, with the exception that we are recording live video and audio. How do I solve a problem like this? Is it Internet latency? Is it our internal network? Is it FMIS 3.5? Not sure where to start.Now I've inherited much of the Flex 3 code that is used in the stream and player Flash components. I notice in the player component that the original programmer i
I want to stream .flv using FMS 3.5. The file is streaming on the company intranet but when it comes to internet, it is not streaming. Here is what im doingI,am using Flash Media Server with IIS 6.0 and Operating System windows 2003 server with SP2This server machine has a private IP 192.168.10.19(localhost) which is maped to a public ip 202.77.xxx.xx. This server is hosting a website www.mywebsite.com, where i want to stream this file. The exact path of the html page where this sample.swf will be contained is www.mywebsite.com/FlashStreaming/FlashStreaming.htmlNow the website is working fine but when i test the streaming of .swf file its not working. It is only showing a progress barI used the following procedure to create the .swf from .flvI created an .swf with the name sample.swf, using FLVPlayBack component and given its source address as" rtmp://192.168.10.19/vod/_StreamingSample_/Sample(where Sample is an flv file) . After it i selected the option "Stream from Flash Media Server
Hi!Just updated from FMS 3.5.2 to 3.5.4. After this I'm not able to login onto the server. I really need some quick help so please give me some tips to solve this.I've tired to check the fms.ini file without any luck. I've tried to login using both localhost and domain/url. I've tried to use a backup of the conf-folder but all responses from the installation is: "login attemt to the server below failed".It worked PERFECT before the update. There has been no changes in firewall etc. during updateinstallation.What is wrong??? Please help me!Desperate
Hi SE_0208Just following up from my previous thread.I wanted to know how to restrict the number of viewers for an application.I tried this{if(application.clients.length > 10) application.rejectConnection(client)}I put that inside application.onAppStart = function() - but it didn't workI'm not sure if I'm putting it in the right place!Can you suggest something else? Thanks
Hi, I'm playing live stream supporting FMLE from FMS. There is no problem with playing if we are starting at first the player and then we are starting the stream with FMLE. The video skipping problem is occurs only if we are starting first the stream with FMLE and than our player.The versions: FMLE 3.0.1.5963, FMIS 4.0.0, Flash Player 10.1.53.64, and codec h.264Is this a bug in FMS/FMLE or I'm doing something wrong?Regards, kissk
Hi,Is there any application which can relay another application on Flash Media server?For exmaple I have a "live" application on the server. I want another application, "liverelay" which can basically relay what is coming on the "live" application.Is it possible? If so how can I implement it?Looking forward to a response.Thanks
hello everyonei want to develop a omegle.com type of a website in which people can video chat with random peoople who are present on the website i have downloaded flash media server 4.0 and fash media encoder 3.1but im not able to put the live stream on the asp.net based webpage im working on visual studio 2005plz help!!
Hi,I have developed an application with fms3.5.3 and there is some latency problem so my client is looking peer to peer communication "FMS4" with video recording, how is it possible, please help me.thanksSushil kumar
Can I play two flv from FMS at the same time with actionscript?Anyone tried this?
Hello,does anyone know how to use f4vpp on linux? I am not able to use it on Debian Lenny.What i have done so far after downloading and extracting the F4V Post Processor:$ chmod +x f4vppThen, when I try to execute the script within the same directory I get this error:$ ./f4vpp-bash: ./f4vpp: No such file or directoryBut the file is there:$ ls -hal-rwxr-xr-x 1 root root 1.4M 2009-06-12 00:10 f4vpp I cannot understand why this happens. Maybe Debian Lenny is not supported?Which linux distributions are supported?Does anyone know?Thank you very much.Cheers!
Hi,I am testing RTMFP unicast for a video chat project using FM Developer Server 4.0.During the testing I overloaded the upload traffic to make packets dropped rather than suffering delay due to retransmission.However, I see it makes a significant delay and it looks like doing retransmission just like RTMP.Do you know if there is an option in FMS to disable the retransmission or other configuration I have to consider?One thing I found is "Netstream.videoReliable=false; Netstream.audioReliable=false;" but it doesn't make any difference.Please help.
When attempting to take a screen capture using BitmapData.draw() on a Canvas containing a Video Component of an incoming stream, here is the error I encounter:http://rd05.scs.mysite.com/samples/applications/LiveVideo/LiveVideord05.swfSecurityError: Error #2123: Security sandbox violation: BitmapData.draw: http://rd05.scs.mysite.com/samples/applications/PeerVideo/PeerVideord05.swf cannot access rtmfp://rd05.scs.mysite.com/PeerVideo/100_200. No policy files granted access.question 1 - Where is the correct place to load the policy file from for RTMFP connections? here is what I attempted:on the FMS server :in /opt/adobe/fms/conf/Server.xml I define the crossdomain path:<CrossDomainPath>/opt/adobe/fms/webroot/crossdomain.xml</CrossDomainPath>which points to a crossdomain containing:<?xml version="1.0"?><!DOCTYPE cross-domain-policy SYSTEM "http://www.adobe.com/xml/dtds/cross-domain-policy.dtd"><cross-domain-policy> <
Long. But just thought people might be interested.Wow, where to start. How about with a question - what do you do when your encode connectivity to your FMS takes a hit? ENCODER --------|break|-----------FMS--------CDN----------VIEWERSYou know, like someone walks by your encoder and accidentally kicks the network cable out. Or your T1 leaving the broadcast location goes down for 20 seconds or so and then pops back up. Or a router not far from you explodes.Well, if someone kicks the plug out, just plug it back in. You'll be fine..... Not. If the T1 goes down, don't worry. When it comes back up, streaming will recover gracefully and all of your viewers will be impressed at the resiliency of your system.Not.If a router explodes, duck and cover.Well, after weeks of testing these scenarios with two well known FMS CDN's, FMLE, a well known hardware encoder, and live streams of a looping DVD running so long that I literally wanted to set both the player and DVD on
How do I know that a stream is playing a live stream or from the VOD archive when DVR is enabled? I tried isPlayingLive, it always returns "true", even if it is playing from the archive
Hello, i need to stream a live TV Online.I have a computer with windows server 2003 and i wiil instal the adobe flash media server.I need to understand whow i can do this.I am a bigginer, please teel me what is the steps for i build a flash media server... Thank you... I need help to do this,,,,
Hi Folks...I have this set of codes for a simple chat program using SharedObjects. When I run the program, I type my name into the 'chatName' box and my message in the 'textInput'box. However when click on the 'Send' button or press the Enter key, I am getting the following error:" TypeError: Error #1009: Cannot access a property or method of a null object reference. at TextChat/sendMsg() "As mentioned in the error message I looked at the 'sendMsg()' function. I realised the problem was comming fromthe line :text_so.setProperty ("msg",chatName.text +": "+ textInput.text);I am wondering how 'text_so' can be a null object reference. It was already instantantiated and setup earlier inthe code. I hope someone can shed light on this. The relevant lines of code are below. Thanks guys.//Setting up of the shared object functionprivate function doSO (e:NetStatusEvent):void { good=e.info.code == "NetConnection.Connect.Success"; if (good) { //
I am evaluation the FMS dev server. One of my requirements is to be able to stream IP camera footage through FMS.Here is an example of one of our cameras: http://hctc.net/en/concan_frio_flash.htmlNow, I realize that we are allready streaming the camera, so what is the big deal? I am looking for a way to utilize FMS's full feature set to enhance and increase the efficiency of those camera streams.Thanks in advance.
I just had a very bad user experience here:http://www.fmsguru.com/showtutorial.cfm?tutorialID=20The Loading... text appears every 1 second.Is it possible to buffer all the video content before playing it? Or at least a portion of the video content when playback, and at the same time display the percentage of video content loaded?
I've managed to publish video now:...ns.attachAudio (mic);ns.attachCamera (cam);ns.publish ("name","record");But without time information.Has anyone managed to do this?
Hello Everyone,We are facing one problem. In our live chat application when C# calls our swf file. Swf loads successfully and chat start vidoe streaming is perfect. But in the mean time if any of the C# function calls their internal function(C# function) video gets stuck for that duration and play again after C# function gets data.Thanks in advance. Please help us.
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