A parallel thread to this one was started by the OP here on Digital Photography Review (DPR). The "answer" post here along with the post by the Adobe staff member (Akash Sharma) were cited in the DPR thread as authoritative. I expect that the "answer" post and this thread in general might also be cited in the future in other threads in this forum (just like the related 2017 thread was referenced above). Therefore, it's important to get things right and to be clear about what's really going on in the Adobe products when the user zooms in and zooms out. As things stand now, there are two statements that are incorrect or, at least, unclear and easily misinterpreted. First there is this statement by Todd Shaner in the "Answer" post: If the Library module looks the same (i.e. pixelated) as the Develop module at >1:1 Zoom view the most likely cause is an incompatible graphics driver. Second, this statement in Akash Sharma's post: Develop module shows the rendered preview of your image but it is best viewed in 1:1 ratio. This means that your GPU processor have some issues and is showing the rendered preview pixelated. As best I can tell both of these claims are based on an incorrect assumption that Adobe uses the same interpolation and resampling process for zooming in on the image display as it does when zooming out. The referenced 2017 thread discussed how, when zooming out, there may be differences in the appearance of the displayed image between the Library and Develop modules. That's correct. It's also true in Photoshop vs ACR, depending on how Photoshop's image interpolation preference is set in the Preferences > General tab. However, something different happens when you zoom in. As far as I can tell, all of the Adobe display modes being discussed here disregard interpolation when zooming in because the whole point of zooming in is to magnify the actual pixel structure at the current pixel dimension settings. Thus, pixelation is exactly what one should expect when zooming in. This is easily confirmed by just going to any image and zooming to 8:1 in LR or 800% in PS. You will see the actual pixel structure of the image magnified and more visible. You will NOT see the pixels interpolated so that edges appear smooth. In this regard, zooming in is fundamentally different from an actual image upsizing/resampling to 800%. When upsizing/resampling through an export in LR or image size change in PS, Adobe is indeed applying an interpolation algorithm. Depending on which algorithm is applied (in PS), you'll get varying degrees of pixelation/smoothing. In particular, it's noteworthy that use of the "nearest neighbor" option will result in a highly pixelated look that's virtually identical when displayed at 100% to what a 800% zoomed display of the original image (pre-upsizing) looks like. With that in mind, the two quoted statements above need to be reconsidered. Images viewed at a zoomed setting in the Library module should normally look pixelated, just as they do when zoomed in in the Develop module. At least, that's what I see (and expect to see) in LR Classic CC when I look (regardless of whether the GPU acceleration is turned on or off). Likewise, "the rendered preview" looking "pixelated" in the OP's zoomed in screen grabs is expected and, therefore, is not a symptom of the GPU having problems. Of the two screen grabs posted by the OP, the pixelated one is the expected on in both modules. The real mystery is why his Library module (not the Develop module) image viewed zoomed in showed antialiasing-type smoothing when the OP's GPU was turned on. It appears that the GPU is stepping on the Library modules zoom function and imposing an antialiasing algorithm to it, but is (correctly) not interfering with the Develop module's zoom function. Whatever the source of the problem, the bottom line is that visible pixelation when zooming in is the expected and correct behavior by which "incompatible graphics driver" issues must be assessed.
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