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Paul Gresty
Community Manager
Community Manager
April 16, 2026
StickyNews

Substance 3D Sampler 6.0 is here — now built around OpenPBR

  • April 16, 2026
  • 1 reply
  • 64 views

 

We’ve just released Adobe Substance 3D Sampler 6.0, and this version marks a significant shift: Sampler now supports OpenPBR, the industry’s unified material model, at its core.

 

What that means in practice:

 

  • Build materials which are natively understood across a wide range of 3D tools and pipelines.
  • Design once, eliminate guesswork, and accelerate your workflow with a model built for seamless interoperability across tools.

 

This release also focuses on speed and usability:

 

  • New material templates (fuzz, coatings, subsurface, etc.) let you create more complex materials instantly.
  • Less setup, with fewer technical barriers — while still providing full control if you need it
  • Faster, smarter capture workflows with HP Z Captis integration (auto ROI detection, improved focus, quicker capture)

 

Overall, this release makes the material creative process as smooth as possible, so that you spend less time fine-tuning technical details, and you can spend more time creating high-quality, production-ready materials.

 

For more information, you can find the release notes for this version right here!

    1 reply

    Participant
    May 1, 2026

    Looks like you have removed B2M, how can we make Opacity chanels with image import. Honestly as an educator, Adobe need to update their video tutorialsfor V6 and make them more for student learning than publicity.