This doesn't correct the problem at all (Placing LUTs in wrong directory issue)
This doesn't correct the problem at all. I have just tested this method three times and the same problem persists. I have opened a previous project from two years ago, client wants a simple change, but now the LUT that it was referencing is in the incorrect place and therefore a five minute job now has become a whole day re-colour job. (who can remember which LUT they used two years ago?)
Francis, I tried your method of putting LUTs into the /Common/ folder within the library preferences however the same issue applies. PPro will read the LUTs from there, great, however it will still affect the LUT order and therefore change the LUT that Lumetri references.
This is quite frankly unacceptable.
Unless I am missing something?
The only workaround I can see is to rename all custom LUTs so they have a "z" before them to make sure they come after the order of the LUTs provided with the default software.
But I wish I knew this for the last couple of years. Every single project I might need to go back to will need fixing because of this.
Seriously this is just a rubbish way of dealing with this, just return the reference paths to absolute (named) paths again and this issue will go away.
Seriously thinking about moving to resolve as main editing program.
