Answered
Patrick TraileCorrect answer
Inspiring
January 4, 2022
Nevermind this, I've figured out that the problem was the height map and the model (model in this case was substances very own meetmat). The model was lower-res and needed to be tessellated properly at render-time to have enough res to properly use the height map for displacement. So all seems well now even though I know I'll be back on here soon again asking for help with something else. Cheers.
