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Participant
November 12, 2023
Answered

Directional Warp doesn't displace with the same amount

  • November 12, 2023
  • 1 reply
  • 305 views

I'm inputting a height and mask source into two different Directional Warps with the same intensity and Intensity Input; however, the sources aren't displaced the same.

 

The Intensity Input is a horizontal random grayscale.

 

I've seen tutorials using the same method but they don't have the same issue.

 

Any suggestions and help is greatly appreciated!

This topic has been closed for replies.
Correct answer petters32763187

[SOLVED]

 

The issue seems to have been that I was warping a full black-and-white input (the mask), and blending the mask with a noise texture before the warping solved the problem.

1 reply

petters32763187AuthorCorrect answer
Participant
November 12, 2023

[SOLVED]

 

The issue seems to have been that I was warping a full black-and-white input (the mask), and blending the mask with a noise texture before the warping solved the problem.