Does anyone knows the rules to create SBSAR for Photoshop?
I.e what input would work. what atomic nodes? Blur for example? or distance ? pixel processor? Is there any templates or presets for photoshop?
So far I fugured out it works on powerx 2 format and acept RGB layer luminosity as grayscale input. what about using separate channels , like R as greayscale and GB as 2d vector and A as a slope ? I seems can't find any info and sometimes it looks like working just fine. As a nice live filter. Other time doesn't work at all.
