Edited : Baking Issue
- Big issues, while trying to bake a 10x10 poly plane from Maya into Substance Deisnger.
I know this a bit much for a Substance software, handleling 100 poly is hard.
So I've imported a poly plane, that was conformed to my high poly, a wall (almost flat).
But inside Designer, the window "Bake model information" do not show up, and no error message in the console nor the logs.
The "proffesionnal" contact / support, do not "work" on the week-ends. So I try to find a response on this forum.
But I'm not a big fan of this methode, because the community will do Adobe's job, for a software the user are paying for...
