Skip to main content
Participant
Jul 2, 2021 10:52 AM UTC
Answered

Glitched mesh map bake [Duplicate - locked]

Im new to substance so this might be a easy fix but I cant find it.

My baked mesh maps seem to get bugged every time I bake, I am Importing it from blender and I have tried the following

- Ensured both models are in the same position

- Recalculated Normals

- Applying a ShrinkWrap Modifier to the Low Poly mesh so it sticks to the high polymesh

TIA 🙂 

This topic is closed to new replies. Start a new post to keep the conversation going.
davescm
davescmCorrect answer
Community Expert
Jul 2, 2021 9:55 PM UTC

2 replies

davescm
Community Expert
davescmCommunity ExpertCorrect answer
Community Expert
Jul 2, 2021 9:55 PM UTC
Participant
Jul 2, 2021 11:12 AM UTC

I seemed to have accidentally posted this in Substance Designer instead of Substance Painter and cant delete, Please ignore and if you are a mod pls delete this post 

Translate