Having trouble creating offset in the Tile Sampler???
For some reason, when using the tile sampler, I can't get it to offset for the larger squares like in the first photo (with the blue background). Essentially there are various rows of squares that are offset way more than the rest in the first photo, and I cannot replicate it in Substance Designer.
I tries using the Horizontal Quincuz Offset Type and using a Displacement Map Input for the Tile Sampler, but it did not work.
Does anyone know how to create this type of offset circled in red???


