How to increase the number of pattern inputs, in tile sampler.
As the subject says, i want to increase the number of pattern inputs in the tile sampler. presently it is limited to 6. is there any way to increase this?
As the subject says, i want to increase the number of pattern inputs in the tile sampler. presently it is limited to 6. is there any way to increase this?
Short answer - not easily.
Slightly longer answer - if you are very familiar with Substance Designer's FX map and function graphs, you could right click on the node and open the reference file then Save As a new name e.g. pattern_tile_sampler2.sbs then open that and edit the graph and fx map function graph to add the extra input(s).
Dave
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