Maya to SD with ID color
Good morning
I have an object with different types of materials. I assigned a different color to each part of this same object - which has UV - so that each of these parts would have a different material.
When I 'link' in Substance Designer, how can I make each part of this same object have a different material (or a different tree and still view it as a whole in the 3D viewport)?
I would like a tutorial on this, I can't find much on the internet.
