Hallo an alle Ich arbeite erst seit kurzem mit Substance Designer und versuche, ein schwarzes Leder zu kreieren. Mein Problem ist, dass es nicht wirklich schwarz wird. Egal ob mit Grundfarbe oder mit Diffuse Farbe. Wo ist mein Fehler? Vielen Dank für Ihre Hilfe!
First of all, except if you did it for a specific purpose, I'd advise to delete the Diffuse output. This output is very close to the Base Color and I think it will be easier to keep only one output to set the color of the material.
With that being said, the color of your Base Color should be the color of the material, but other maps will impact how your material looks in a 3D view. Can we have a look on your material in the 3D view?
Best regards,
Cyril Dellenbach (Micro) | QA Support Artist | Adobe
From the picture of your material, I don't think there is any issue. Your material is simply reflecting the lights.
You should try it in your rendering software to see if it fits your needs, but if you want the leather to reflect a bit less, you can lighten the roughness map!
Cyril Dellenbach (Micro) | QA Support Artist | Adobe