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May 25, 2022
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not able to get normalmap influence using sbsbaker.exe "curvature-from-mesh-v2" DOS command

  • May 25, 2022
  • 1 답변
  • 181 조회

Hello , im trying to bake a curvature for a low poly mesh using a normalmap , the quality of the curvature v2 seems better than the standard one so Im trying to get it to work. However when I try using v2 the bake seems clean but even with a reference to a normalmap it seems to ignore the normalmap in the baking process . 

 

Im using this command :

 

C:\Users\dirk\.nuget\packages\substancebatchtools\11.1.0\tools\sbsbaker.exe curvature-from-mesh-v2 --inputs C:\Users\dirk\Desktop\FoundationSimple\weatherbakeref.FBX --highdef-mesh C:\Users\dirk\Desktop\FoundationSimple\weatherbakeref.FBX --normal C:\Users\dirk\Desktop\FoundationSimple\Foundationrebake.003_uvnormal.png --output-size 12,12 --output-path C:\Users\dirk\Desktop\FoundationSimple --uv-set 1 --output-format png

 

Is something wrong / missing with the command or are there any alternatives?

 

ty!

이 주제는 답변이 닫혔습니다.
최고의 답변: Kasper24598864vevs

Re, Using the new baker installed with the 12.1.0 version and the extra option "--use-lowdef-as-highdef" , it seems to work!

 

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsbaker.exe" curvature-from-mesh-v2 --inputs "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --highdef-mesh "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --use-lowdef-as-highdef  "true" --max-frontal "0.0001" --max-rear "0.0001" --antialiasing 1 --output-size 11,11 --output-path "C:\Users\Dirk\Desktop\FoundationSimple" --uv-set 1 --output-format png --normal "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_uvnormal.png"

 

greetings

1 답변

Kasper24598864vevs작성자답변
Participant
June 4, 2022

Re, Using the new baker installed with the 12.1.0 version and the extra option "--use-lowdef-as-highdef" , it seems to work!

 

"C:\Program Files\Adobe\Adobe Substance 3D Designer\sbsbaker.exe" curvature-from-mesh-v2 --inputs "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --highdef-mesh "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_wbref.FBX" --use-lowdef-as-highdef  "true" --max-frontal "0.0001" --max-rear "0.0001" --antialiasing 1 --output-size 11,11 --output-path "C:\Users\Dirk\Desktop\FoundationSimple" --uv-set 1 --output-format png --normal "C:\Users\Dirk\Desktop\FoundationSimple\Foundation_indian_Big_A_uvnormal.png"

 

greetings