Optimizing Graphs
Do substance graphs only process nodes in the graph that actively have an influence on the output nodes (e.g. Similar to Maya)? From what I'm seeing, it doesn't seem like it. For example:
1. uniform color connects to both inputs of a switch.
2. The switch connects to an output node.
3. For the switches False statement I insert a custom graph that takes 10 sec to eval.
If the switch is set to true, and I clear the graph's timing, the false path connection still give me timing info and the links between the nodes switch from dotted to solid (indicated they've been evaluated) even though the switch is set to true.
To me this seems like the graphs push data instead of pull data. Am I wrong?
