Publish .sbsar file
Hello!
I'm working on a material in Substance Designer and I'd like to test it efficiently in Painter. Publishing the .sbsar file to Painter is straightforward, but the process becomes cumbersome when I need to make adjustments. Currently, my workflow involves:
- Publishing the material in Designer.
- Importing the .sbsar file into Painter.
- Making adjustments in Designer.
- Deleting the old .sbsar from Painter.
- Repeating steps 1 and 2.
This cycle is time-consuming, especially for minor tweaks. Ideally, I'd like a more streamlined workflow where changes made in Designer are reflected live in Painter, eliminating the need for constant republishing and re-importing. Is there a built-in functionality between Substance Designer and Painter that allows for this type of real-time connection?


