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Participant
August 2, 2022
Answered

Question about UDIM to UDIM transfer texture from Mesh

  • August 2, 2022
  • 5 replies
  • 2383 views

Essentially I'm trying to bake the textures of a model that has over 100 tiles to the same model with 10 better packed tiles. My understanding is Designer can't load UDIM sets in the 'Transferred Textures from Mesh' Baker Paremters even though I am using a UDIM set named "texture_[udim]" in the load from resources dialogue. When I bake it seems to choose only a single tile from the UDIM set I want to bake from and bakes that onto my 10 tiles. Is this correct? Designer can't use UDIMs to bake from? 

 

Correct answer Cyril Dellenbach

Hi @gavijn25494013srkk@Ioan25985093nz0p  and @marekb22187191,

 

Sorry for the delay in response.

 

Unfortunately, our bakers don't support the UDIM workflow, therefore reprojecting UDIM into less UDIM won't work properly. We are aware this is an expected feature, but I can only ask you to be patient. 

 

Best regards,

 

5 replies

Participating Frequently
April 23, 2025

I made a tutorial on how to do UDIM to UDIM transfer/reprojection

https://www.artstation.com/artwork/8BbLVx

It has a few steps , but if you do it once, its not complicated. 

Hope this helps.

Participant
April 24, 2025

Thank you for your kindness! I really appriciate it .

I could solve problem by this workflow.

Participant
May 24, 2024

It's been a few years now. Seriously, no update for this??? This is a major stinker for our workflow, especially when you have loads of UDIMs.

Participating Frequently
May 24, 2024

I found a way to do this, but feels quite tedious. Ill try to do a video tutorial. Still its quite a manual process.

Participant
April 23, 2025

I stuck in this problem and really want to know the way you do .

Can you share the rough process ?

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
March 17, 2023

Hi @gavijn25494013srkk@Ioan25985093nz0p  and @marekb22187191,

 

Sorry for the delay in response.

 

Unfortunately, our bakers don't support the UDIM workflow, therefore reprojecting UDIM into less UDIM won't work properly. We are aware this is an expected feature, but I can only ask you to be patient. 

 

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Participant
February 20, 2024

Hello,

 

Just wanted to check and see if there were any updates to this potential feature. I am also trying to do a UDIM to UDIM texture transfer in Substance Designer. If the feature isn't implemented yet, are there any workarounds I could try? I was thinking maybe splitting up my model by UDIM tile and baking the tiles one by one in SD, but I have yet to test the theory. Any ideas?

Participating Frequently
March 16, 2023

Trying to do the same thing.

I am trying to reproject 10udims into 5udims.

Even though my mesh has only 5 udims, I still get 10 udims exported after render.

But cant seem to make it work. Is there any documentation about this workflow? Thanks.

Participating Frequently
April 23, 2025

Tutorial on how to do UDIM reprojection

https://www.artstation.com/artwork/8BbLVx

 

Participant
August 31, 2022

Im serching for this in my photogrametry workflow too, please add this funkcionality 🙂