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Inspiring
May 12, 2023
Answered

running substance designer across multiple workstations

  • May 12, 2023
  • 2 replies
  • 413 views

Hi All,

 

I need to expand how I'm creating textures using substance designer, I'm currently using python and sbsrender across multiple threads locally which works fine.

 

I'm moving to a model where I want to do that remotely, am I ok to just buy a bunch of substance subscriptions and run them on something like paper space and call python to run sbsrender or will I get pulled up for that ?  It needs to be a proper supported solution.

 

It feels like something better suited to automation server but I don't know if that is still a thing, when I tried to get a licence a few years ago / spoke to sales team etc. I gave up couldn't even get through the door to have a sensible conversation about pricing without being an enterprise and I don't need all that overhead/governance at this point just a licence, not sure if anything has changed since then ?

 

thanks!

 

Mark

 

 

 

This topic has been closed for replies.
Correct answer Cyril Dellenbach

Hi again @Mark_Edwards,

 

Apparently, as long as you respect the Adobe terms, you shouldn't have any issues.
https://www.adobe.com/legal/terms.html

Best regards,

 

2 replies

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
May 16, 2023

Hi again @Mark_Edwards,

 

Apparently, as long as you respect the Adobe terms, you shouldn't have any issues.
https://www.adobe.com/legal/terms.html

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
Inspiring
May 17, 2023

Perfect thanks Cyril,

 

That will work well for what I am currently doing.  

 

Mark

 

Cyril Dellenbach
Community Manager
Community Manager
May 12, 2023

Hi Mark,

 

Thanks for the interesting question.

 

You're right about the automation Toolkit, it's unfortunately only available for entreprise.

 

About the multiple subscriptions, I'll ask some questions (just to be sure) and get back to you.

Best regards,

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe