Saving material to use outside of SD?
I made a material in Substance Designer, exposed some graph inputs that were important to me and saved as sbsar.
When importing it in Marvelous Designer it shows the material as just plain white.
Is there anything I could be forgetting?
[Maybe important info:]
- When I compare my material to other working materials in MD, the ones that work include Reflection Parameters (Reflection Intensity), Channels (Diffuse, Base Color, Normal, Specular, etc), Technical Paramenters (Luminosity, Contrast, Hue Shift etc), while mine doesn't. How can I save mine with these?
