SBS Designer Normals Image Input isn't linked to normals bakes on SBS Painter
Does anyone know what identifier goes on IMAGE INPUT node for normals to be recognized instantly inside SBS Painter once you bake your maps?
Inside Painter, I have managed to properly "link" the baked maps to the material I made inside designer, so once I do my bakes inside painter the maps automatically adds to their respective maps inputs of my material but thats not the case for the baked normals map

Though I can manually add the map, is kind of tedious to add it every single time I add the material so would be greatly appreciated if anyone knows the proper identifier for baked normals map.

