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Participant
January 27, 2025
Answered

SBS Designer Normals Image Input isn't linked to normals bakes on SBS Painter

Does anyone know what identifier goes on IMAGE INPUT node for normals to be recognized instantly inside SBS Painter once you bake your maps?

Inside Painter, I have managed to properly "link" the baked maps to the material I made inside designer, so once I do my bakes inside painter the maps automatically adds to their respective maps inputs of my material but thats not the case for the baked normals map

Though I can manually add the map, is kind of tedious to add it every single time I add the material so would be greatly appreciated if anyone knows the proper identifier for baked normals map.

Cyril Dellenbach
Cyril DellenbachCorrect answer
Community Manager
January 28, 2025

Hi @abimael_Gonzalez9614,

 

Try this one:

 

Regards,

 

Cyril Dellenbach (Micro) | Product Manager | Substance Painter

2 replies

Cyril Dellenbach
Community Manager
Cyril DellenbachCommunity ManagerCorrect answer
Community Manager
January 28, 2025

Hi @abimael_Gonzalez9614,

 

Try this one:

 

Regards,

 

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter
Participant
January 28, 2025

thanks! yes seems that "normal_base" needed to be added as label to  automatically load the map.

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