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Inspiring
Mar 8, 2024 11:28 PM UTC
Question

.sbsar slow

hello

 

when using .sbsar files in blender and unreal engine:

My .sbsar are immensely heavy with very large trees.
any change in parameters the software stops for minutes.

I heard that the size of the trees doesn’t influence anything.

Is it possible to resolve this?
both in Blender and Unreal with some specific configuration?

all the .sbsar that I create have this problem.
small or big

they do not contain displacement channel

 

thanks

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2 replies

Inspiring
Mar 9, 2024 6:10 PM UTC

I have already resolved the above issue.

 

 

 

thanks

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Cyril Dellenbach
Community Manager
Community Manager
Mar 11, 2024 3:53 PM UTC

Hi @Abilio5EC9,

 

I'm glad you found a solution.

 

Just so you know, I often suggest this page dedicated to graph's performances. If the problem persists, feel free to share the graph with me, so I can take a closer look.

 

Regards,

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Cyril Dellenbach (Micro) | Product Manager | Substance Painter