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MeowRaa
Participant
April 14, 2026
Question

SD 16.0.0 Baker Render Tile smaller compared to previous versions

  • April 14, 2026
  • 3 replies
  • 123 views

Was using Substance Designer to transfer/bake textures from one UV to another.

Previous version (v13.1.2) was using 512x512 tiles in baker, while current one (v16.0.0) uses 64x64 pixel render tiles and takes way more time to complete same task.

Is there some kind of hidden setting that I have to change in order to achieve same performance from 2026 version of Substance Designer compared to 2023 ?

 

    3 replies

    Luca Giarrizzo
    Community Manager
    Community Manager
    May 18, 2026

    Hello again! I was informed that the size of the computed tiles is dependent on the anti-aliasing setting by design. This is the intended behaviour.

    If I learn more about the rationale behind the change, I will share what I can here. In any case, both the previous and new versions of our bakers achieve anti-aliasing by supersampling. (I.e. computing the image at a larger size to get a smoother final result)

     

    Best regards,

    Luca

    Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe
    davescm
    Community Expert
    Community Expert
    May 18, 2026

    Thanks Luca 
    Dave

    Luca Giarrizzo
    Community Manager
    Community Manager
    May 13, 2026

    Hi all!

     

    Thank you ​@davescm for the tag and everyone for your patience. I have reached out to the people working on our bakers about this change, and will let you know about what I can learn.

     

    Best regards,

    Luca

    Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe
    davescm
    Community Expert
    Community Expert
    April 17, 2026

    How have you set the baker’s default values, visible in the baker set up dialogue?
     



    Dave

    MeowRaa
    MeowRaaAuthor
    Participant
    April 17, 2026

    I’m not talking about size of baked texture.

    I’m talking about size of a tile that is processed when baking.

     

    davescm
    Community Expert
    Community Expert
    April 17, 2026

    Thanks for the clarification. I am using v16.0.0 here and transferred texture bakes using a 512x512 render tile using an RTX3090 24GB CPU. I cannot see where that render tile size is set though, or whether it is set automatically.

    I’ll tag Adobe’s ​@Luca Giarrizzo to see if he can give any pointers

    Dave