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Nicolas3D
Community Manager
Community Manager
June 27, 2023
Question

Substance 3D Designer 13.0.1 (bugfix) has been released

  • June 27, 2023
  • 1 reply
  • 230 views

We have just released a new version (13.0.1) to mainly solve a few bugs in the content introduced in the 13.0 version (splines) and some fixes in the portal node feature. 

 


Here is the full change log for this new release:


Added:

  • [Content] Spline (Poly Quadratic), Point List: add name of points in the Preview output
  • [Content] Spline Mapper: add a parameter to offset the cylinder profile center
  • [DotNode] Sort the list of input portals alphabetically


Fixes:

  • [Content] Incorrect result in several Spline nodes when using uniform distribution
  • [Content] Minor errors in Spline & Path nodes' tooltips
  • [Content] Quad Transform on Path: p01 and p10 default values are switched
  • [Content] Quad Transform: result is incorrect in a specific situation
  • [Content] Spline Circle: 'Flip direction' result is incorrect when not using Uniform distribution
  • [Content] Spline Circle: tangents are incorrect when adjusting the spiral and size parameters
  • [Content] Spline Flow Mapper: black streaks in result when using high spiral power in Spline Circle
  • [Content] Spline Mapper / UV Mapper: background Color does not work
  • [Content] Spline Mapper: base height is 0, resulting in clipping
  • [Content] Spline Mapper: spline height is modified by input multiplier even when that input is not connected
  • [Content] Spline Mapper: splines extremities meeting an image edge are not mapped
  • [Content] Spline Mapper: UV Scale Y has no effect when using non-Plane shape
  • [Content] Spline Mapper: Z-fighting when rendering overlapping splines of same height
  • [Content] Spline Poly Quadratic: 'Flip direction' result is incorrect when not using Uniform distribution
  • [Content] Spline Render: joints are not handled consistently across Spline Style options
  • [Content] Spline Render: last segment is not drawn
  • [Content] Spline Render: non-square correction is not applied correctly
  • [Content] UV Mapper color appears twice in Library
  • [DotNode] Connection snapping area is not updated after disabling text scaling limit
  • [DotNode] Creation via contextual menu is broken
  • [DotNode] Input portal name position is not adjusted after undoing/redoing a name change
  • [GraphRender] Too many invalidations when modifying a function graph
  • [Graph] Transformation widget position is not visually updated correctly
  • [Localization] 'Soft range' and 'Hard range' are not localized in MDL graphs
  • [Parameters] Consecutive text changes are not logged in history stack
  • [Parameters] Hitbox for moving graph input parameters in the list is unreliable
  • [Properties] Simple click is considered as double on spin-box widget on heavy projects
  • [Publish] Order of resources in package is not preserved in published asset
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1 reply

davescm
Community Expert
Community Expert
June 27, 2023

A fast update - thanks to all involved.

Dave